retroJET
Hello! I'm Raphael, a 21 year old artist and this is my project blog! I'm a junior student at Grafisch Lyceum Utrecht and a generalist with passions all across the game-art pipeline.
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Rendering

Using Blender’s renderer to stylize a low-poly model

Ralsei

I made a 3D model of Ralsei, a character from the Undertale sequel Deltarune, and wanted to render this character into it’s original sprite.
To do this I used Blender’s renderer.

Triangles: 1k
Vertices: 1k

 
 
model.png

The nodes I used for the toon shade material

The nodes I used for the toon shade material

The nodes I used to achieve the pixelated render output

The nodes I used to achieve the pixelated render output